CORE TOPICS
TOPICS INCLUDE, BUT ARE NOT LIMITED TO:
Basic Technologies for Consumer Electronics
- Multimedia Signal Processing
- Audio Visual Capture, Storage and Recording
- User Interface and Human Computer Interaction
- Display System Design and Implementation
- Energy Efficient & Energy Aware System Design
- Web Technologies and Home Networking
Key Entertainment and Information Systems
- Home Entertainment Systems (including Audio, Video and Gaming)
- Home Robots
- Automotive Entertainment and Information Systems
- 3D Display, Virtual and Augmented Realityn
- Digital Imaging and Camera Technology
- Radio Frequency Interfaces and Mobile Communication
Consumer Electronics for Health-care & Wellness
- Telemedicine
- Medical Instrumentation and Diagnostic Systems
- Health Care and Support Systems for Old People
- Teaching Aids and Smart Classrooms
Embedded Technologies
- Embedded System, Embedded OS
- Embedded Software, Advanced Semiconductors
- Development Tools, High-density Mounting
Enabling Technologies and Others
- Security, Rights Management, Steganography and Watermarking
- Software and Hardware in CE Applications
- Open Source in CE Applications
- Industry 4.0 for Consumer Products
- Signal Integrity
- Product Safety for CE
- Cloud Computing and Smart Grid for CE
- Green Energy for CE
- Internet of Things (IoT), Cloud Computing and Big Data for CE
- Artificial Intelligence and Deep Learning for CE